This handbook sets out the processes and products of ‘digital’ research. It is a theoretical and practical guide on how to undertake and navigate advanced research in the arts, humanities and social sciences. Topics covered include: How to make research more accessible The use of search engines and other sources to determine the scope of work Research training for students What will theses, dissertations and research reports look like in ten years' time? The storing and archiving of such research Ethics and methodologies in the field Intercultural issues The editors focus on advances in arts- and practice-based doctorates, and their application in other fields and disciplines. The contributions chart new territory for universities, research project directors, supervisors and research students regarding the nature and format of graduate and doctoral work, as well as research projects. Written by experienced practitioners, this handbook is an essential reference for researchers, supervisors and administrators on how to conduct and evaluate research projects in a digital and multimodal age.
In this chapter, I reflect on my personal experience of working towards a ‘mixed-mode’ PhD in Electronic Arts, which has been completed in 2006 and was funded by an AHRC doctoral award. In particular, I will look at the relationships between the theoretical and reflective dimension of my thesis and the making, exhibition and documentation of my artworks. This will include a discussion of issues arising from the combination of physical and digital outputs used for the formal delivery of my thesis. Interestingly, this area of inquiry also lies at the very heart of my PhD research, both written and practical, which is an exploration of relationships and transitions between the physical world and the digital world ...