Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology, and management but difficult for new social researchers to use until now. Aimed at making these topics accessible to all social scientists, Game Theory Topics shows how game theory can be productively applied to problems in the social sciences. Using a common social science game to illustrate game theory concepts, the authors introduce readers to games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition in game theory, including how game theoretic models can easily accommodate many players. Throughout the book, the authors use applications to social science problems to illustrate the points being developed in each chapter.

Game Theory: How It Is Used

Overview

A common lament among social scientists when they begin to learn about game theory is: “How can this be applied to the real world?” This concern does not address the subject matter to which game theory is applied, but how one goes about applying it. This is the ...

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